Saturday, 6 October 2012

Dumpster

During our first 3D lesson, we were tasked with creating and texturing a low-poly dumpster to remind us how to use 3ds max after the summer break. I really enjoyed making the dumpster and tried to keep it as low poly as I could. After making two 3D characters in the first year, I began hating 3D modelling but I enjoyed every aspect of making the dumpster. This made me realise that I could be a 3D modeller, but not creating characters!


After making the dumpster I made a uv map of it ready to texture. This is the part I didn't really understand and why I struggled with my characters. I made my texture map - which wasn't as good as the other students but it made sense to me - and then I exported it into PhotoShop. I love using PhotoShop, but painting is really not my thing. Other students created realistic rust while I watched in awe. I tried and failed to create rust for my dumpster so instead I just gave it some scratches, signs/labels and over-the-top graffiti.






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